Award-winning Associate Narrative Director

FARAH BRIXI

I design characters, build worlds, and craft story-driven moments for video games. I’m currently at Compulsion Games, where I recently shipped South of Midnight - winner of 'Games for Impact' at The Game Awards.Before that, I spent 8+ years in live Game-as-a-Service development shaping narrative for Dead by Daylight at Behaviour Interactive, and served as Head Scriptwriter on Tom Clancy's Rainbow Six Siege at Ubisoft.Based in Montreal, Canada, I specialize in defining core themes, building action-driven story beats, and creating diverse, unforgettable characters facing impossible odds. Let’s craft a diverse and unforgettable narrative together!


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